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Star wars roleplaying game scum and villainy
Star wars roleplaying game scum and villainy





The species of Star Wars d20 that are included with the Revised Core Rulebook are: Humans, Bothans, Cereans, Duros, Ewoks, Gungans, Ithorians, Kel Dor, Mon Calamari, Quarren, Rodians, Sullustans, Trandoshans, Twi'leks, Wookiees, and Zabrak. Species and classesĪs with most d20 System games, Star Wars offers playable races (called species) and classes to the Player Characters (PCs). Most actions are resolved by rolling a twenty-sided die and adding a modifier if the result equals or exceeds the difficulty, the check succeeds. Characters have six ability scores, a class and level, feats, and skills. Most game mechanics are familiar to players of Dungeons & Dragons and other d20-based games. A character's Wound points are equal to their Constitution score. A character gains Vitality points just like hit points in other d20 games, and rolls for them each level and adds their Constitution bonus. The Star Wars Roleplaying Game uses a Vitality/Wound point system instead of standard hit points, dividing damage into superficial harm (Vitality) and serious injury (Wounds). The later Revised game included material from Attack of the Clones and changed various feats and classes. It included statistics for many of the major characters of that movie. The Star Wars Roleplaying Game originally came out around the time of the release of Star Wars Episode I: The Phantom Menace. 1.2 Original and revised editions releases.







Star wars roleplaying game scum and villainy